On this page
  1. Information We Collect
  2. Data Stored on Your Device
  3. Google Play Games Services (Optional)
  4. Advertising (Google AdMob)
  5. Analytics, Crash Reporting and Remote Settings (Firebase)
  6. Purchases
  7. Nearby Multiplayer (Android)
  8. Permissions
  9. Data Retention and Deletion
  10. Your Choices
  11. Security
  12. Children's Privacy
  13. Changes to This Privacy Policy and Contact

Khel Baithak ("we," "our," or "us") is a collection of Nepali card and board games, published on Google Play as com.vivid.khel_baithak. This Privacy Policy explains what the mobile application (the "App") does with your information, including the optional and upcoming features listed below, so that it stays accurate as the App grows.

The App has no account system of its own. We do not sell your personal information. Sections 3 to 7 describe features that rely on third-party services or on nearby-device connections. Which of them are active depends on the version of the App you have installed.

1. Information We Collect

We do not ask for your name, email address, phone number, or any account details. We run no server of our own that stores your games or profile. The limited technical data collected by third-party services is described in Sections 3 to 7.

2. Data Stored on Your Device

The App saves the following on your device only, using local storage:

  • Your settings: language, Nepali or Western numerals, sound and haptics.
  • Player names you type, and the scores and money tracker you record.
  • Games in progress, so you can continue a saved game later.

The App does not send this data anywhere. Uninstalling the App or clearing its storage deletes it. If Android's backup is turned on for your device, Android may include the App's data in your Google account backup. That is controlled by your device settings and Google, not by us, and you can turn it off in Settings > Google > Backup.

3. Google Play Games Services (Optional)

If you choose to sign in to Google Play Games from the Settings screen, the App uses Google Play Games Services. Signing in is optional, and the games work without it. The App uses it only to sign you in; it does not currently post scores or achievements, or save games, to Play Games. When you sign in, Google processes your Play Games profile (such as your player name and avatar) under Google's Privacy Policy. We do not copy this information to any server of ours.

4. Advertising (Google AdMob)

The App is free and may show ads served by Google AdMob: short ads between rounds or games, and optional rewarded ads that you can choose to watch for an extra, such as a hint or an undo. We never require you to watch an ad to play, and ads do not appear in the middle of a move.

AdMob may collect and use the following data to show and measure ads:

  • Advertising ID: a resettable identifier on your device.
  • IP address and approximate location derived from it.
  • Device and app information, such as device model, operating system version and app version.
  • Ad interactions, such as ads shown and ads clicked.

Where the law requires your consent (for example in the European Economic Area and the United Kingdom), the App asks for it using Google's User Messaging Platform before ads that need consent are shown. You can limit ad personalization by resetting or deleting your Advertising ID in your device settings (Android: Settings > Privacy > Ads), or by opting out of personalized ads in your Google Ad Settings. For more information, see Google's Privacy Policy and AdMob's policies.

5. Analytics, Crash Reporting and Remote Settings (Firebase)

We use Google Firebase to understand how the App is used and to keep it stable:

  • Firebase Analytics records aggregate events such as a match starting or finishing, which game and rule preset was used, the language you chose, and ad impressions.
  • Firebase Crashlytics collects crash reports and error logs so we can fix bugs.
  • Firebase Remote Config downloads settings such as how often ads appear, so we can adjust them without an app update.

These services may collect an app instance ID, device model, operating system version, app version, crash details, and your IP address. We do not use them to identify you personally, and we do not see your player names or your game contents. For details, see Firebase's privacy information.

6. Purchases

The App may offer a one-time "Remove Ads" purchase. Payments are handled entirely by Google Play, and we never see or store your card or payment details. We receive only confirmation that a purchase was made so that we can unlock the feature, and the App checks this again when it starts, so you can restore your purchase on a new device.

7. Nearby Multiplayer (Android)

Some versions let you play with friends on nearby phones without the internet, using Google's Nearby Connections over Bluetooth and Wi-Fi. When you host or join a game with a room code:

  • Your device connects directly to the other devices in the room. No server of ours is involved.
  • The App shares your chosen player name and the moves of the game with the other players in the room. Each device receives only its own hand of cards.
  • We do not store this information after the game ends.

To find nearby devices, Android asks for permission to use nearby devices (Bluetooth and Wi-Fi). On older versions of Android, the system requires the location permission for the same purpose. The App uses these permissions only to find and connect to nearby players. We do not read, collect or store your location. The permissions are requested only when you use this feature.

8. Permissions

The App does not ask for access to your contacts, camera, microphone, photos, or files. Depending on the features you use, it may need internet access (ads, analytics, Play Games sign-in, purchases) and, for Nearby multiplayer, the nearby-devices permissions described in Section 7. The games themselves work without an internet connection.

9. Data Retention and Deletion

Data on your device (Section 2) stays there until you delete it by uninstalling the App or clearing its storage. Data collected by Google AdMob and Firebase is retained under Google's policies, not by us. To stop new data being collected, you can reset your Advertising ID (Section 4) or uninstall the App. You can also ask us to delete any information we hold about you by emailing the address in Section 13, and we will respond promptly.

10. Your Choices

  • Sign out of Google Play Games at any time from the Play Games app.
  • Reset or delete your Advertising ID, or opt out of ad personalization, in your device or Google settings.
  • Withdraw or change your ad consent choice where the App offers it, or by clearing the App's storage.
  • Deny the nearby-devices or location permission. The rest of the App keeps working.

11. Security

Your settings, player names and scores are stored only in the App's private storage on your device and are protected by your device's own security. Data sent to Google services travels over encrypted connections. Nearby multiplayer connections use Google's Nearby Connections, which encrypts traffic between devices.

12. Children's Privacy

The App is not directed at children under the age of 13, and we do not knowingly collect personal information from them. If you believe a child has provided us with personal information, contact us and we will delete it.

13. Changes to This Privacy Policy and Contact

We may update this Privacy Policy from time to time. We will post the new version on this page with an updated date. If you have any questions about this Privacy Policy, contact us at:

Developer: Prajwal Thapa

vividsodalabs@gmail.com